• Run an independent studio delivering brand websites, AI products, and interactive 3D web projects, combining design and frontend development.
• Translate UX/UI, spatial interaction, and motion design into web experiences using React/Next.js, Three.js/R3F, and GSAP.
• Use AI-assisted design and development workflows to iterate from concept and interaction design to code, with CMS and technical integration as needed.
2023 - Present
TARS
Technical Artist Engineer · Full-time
• Contributed to restructuring the robot data platform, with interaction design and design-engineering support for data collection and management tools.
• Connected interface design with 3D visualization through platform interaction and realtime rendering work.
• Optimized Unity rendering algorithms and developed voxel/SDF effects; contributed character modeling and animation.
2025.10 - 2026.10
Voiseed srl
UX Developer · Full-time
• Designed and developed frontend components within the software team for an AI clipping and localization web application, including video-editing features.
• After component functionality was implemented, refined the design directly in React code, integrating design iteration into development and establishing a shared design–engineering workflow.
• Built company-site 3D visuals and interaction motion using Next.js, GSAP, and Three.js.
2023 - 2025
Nolibox
Design Engineer · Internship
• Contributed to AI logo/poster products through 3D typography, Three.js shaders, GSAP motion, and Figma plugin workflows.
2020 - 2022
Selected Projects
3D & Realtime Rendering
Stanford HAI–Related Project · Agentic 3D Space
Stanford HAI–related technical art collaboration · 2026
Contributed technical art to a Stanford HAI–related project. Combined AI tools and automation scripts to establish a Blender-to-Web 3D workflow for texture processing, model compression, and scene lighting. Generated 100+ room scenes and developed line-art, cartoon, and other rendering styles, integrating Three.js/R3F, 3D UI, and camera animation for spatial interaction.
Platform design and 3D interaction/visualization development for a confidential China State Shipbuilding Corporation project.
BOCHU · Industrial 3D Software Technical Art
Project Collaboration · 12/2024
Technical art for Three.js-based industrial 3D software, with design support and implementation of 3D interface components.
UI & Frontend Implementation
TARS · Robot Data Platform Restructuring
UI / Design Engineering · 2025.10 - 2026.10
Contributed to restructuring the robot data platform through interaction design, frontend implementation, and design-engineering support for data collection and management tools, connecting interface design with platform functionality.
TARS · Website Design & Frontend
UI / Frontend & Motion · 2025.10 - 2026.10
Contributed to TARS website design and frontend implementation, translating page designs into interfaces and implementing and refining interaction motion.
Education
Politecnico di Milano
M.Sc. Digital and Interaction Design · Milan, Italy
09/2021 - 12/2023
University of Science and Technology Beijing (USTB)
B.Sc. Industrial Design · Beijing, China
09/2017 - 07/2021
Hunan University
Exchange Program, Digital Design · Changsha, China
09/2019 - 01/2020
National University of Singapore (NUS)
Summer Exchange · Academic Visits to the Design and Mechanical Engineering Schools · Singapore
WHOTHREE is an AI-native studio — most client work combines design direction and frontend implementation in one flow, across 3D web, AI products, and immersive brand experiences.